Tic-Toc-Tower Directx 9 Download


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About This Game

Tic-Toc-Tower is an action packed puzzle and platforming game in which players have only ten seconds to complete a room! Rendered in charming pixel-art, every random level also features an additional challenge. Players can choose to pursue the extra watch item in every level, picking up the watch will grant two extra seconds for the next level but is also an extra risk…

With Tic-Toc-Tower, expect to be challenged every time you play the game. With tons of game modes, each with their bite sized frantic platforming and puzzling actions in which the player will be awarded for every successfully completed level, it will become a race to storm the leaderboards.

And if the mayhem isn’t enough already, you can team up and battle with up to 4 players in unique, frantic game modes designed to break and renew friendships in all new challenges.

Tic-Toc says the clock.

You have 10 seconds to comply.

Complete the level within these seconds,

or else you’ll say goodbye!
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Title: Tic-Toc-Tower
Genre: Action, Adventure, Indie
Developer:
Sneaky Mammoth
Publisher:
SOEDESCO Publishing
Release Date: 28 Sep, 2015


Minimum:

  • OS: Windows Vista, Windows 7, Windows 8, 8.1
  • Processor: Duo core, 1.87Ghz
  • Memory: 2 GB RAM
  • Graphics: DX9 supported card or onboard graphics.
  • DirectX: Version 9.0
  • Storage: 300 MB available space
  • Sound Card: -
  • Additional Notes: Experience with this setup may differ with multiplayer

English,French,Dutch,Japanese



tic toc tower llc


Taking a look at Sneaky Mammoth's 10 second platformer.
There publisher Sodesco and I had a disagreement in another of there early access games which they slapped me with a copyright strike so I'd thought I'd investigate the rest of there games.

I have to say I rather liked this game thus far. Honest review of the gameplay video below:

https:\/\/www.youtube.com\/watch?v=vmmZGam7cY0<\/a>


The basis for the game is pretty simple.
10 seconds to get to the end of each level, get the doorway before the time runs out.
Pretty simple, right?

Well, luckily there is a pause button so you can plan your steps because with some wonky jumping physics, level perils and some randomly generated levels you really have to plan it out.

Pixelated graphics are not too bad. The jumping seems to not be 100 percent responsive though that might be part of the fun.

Pretty simple concept for a game, nicely executed, something you can pick up for short doses.

I'd give it a 7\/10 as it could use a few touches but will update as development progresses.

. Although time based games and platform games are normally not my forte, I really like this game.
It is easy to play, quickly addictive and has some nice original twists to it.
Also love the look 'n feel.
Keep up the good work!. This is a review mainly on controller gameplay as that's why I got this game.

I was rather looking forward to playing this game with my controller as it offers full controller support however on the second tutorial level you need to duck with the down arrow.
The down button on the controller doesn't work at all (works fine in other games), only the keyboard works.
I can't find any options at all to map the keys either.
Luckily after looking through play option I found the 'chicken' char who is smaller than the others so I can play him and I am able to get under ledges without needing to duck.
But despite being able to play a little, all the other characters are unuseable renderring a huge chunk of the game unplayable for me.

The gameplay itself is pretty fun. Each room must be completed in ten seconds. Most rooms are easily completed with a few jumps but some require hitting switches to open doors and such.
The rooms are randomized each play so thats pretty fun but it seems there are so few rooms that it feels like you're constantly repeating yourself still.
The game feels like its seriously lacking content and single player gets very boring, very fast.
I honestly thought this game was in Early Access still with such few levels.
Even for the mediocre price point there still aren't enough unique or challenging levels.

With such little content and lacking controller support I can't recommend this game.. The concept of the game is pretty neat, with levels that are upside, tiny, zoomed in, etc. However, your character 'slides' slightly when moving/jumping and sometimes the controls don't respond precisely enough. With this type of game you really want 100% control. There also don't seem to be too many different levels. I only played it for about 9 minutes (those 4 hours was me idling for cards) and already replayed some levels several times.. It is a very fast Jump and run, which is also hard as nails.

I normally don't like games like this.

But it has potential.

I recommend this to people which are looking for a very hard jump-and-run.
Also, for people who like this, i also recommend:

Squishy the Suicidal Pig
and
Loot.Pixel.Princess.Again. Although time based games and platform games are normally not my forte, I really like this game.
It is easy to play, quickly addictive and has some nice original twists to it.
Also love the look 'n feel.
Keep up the good work!. Tic-Toc-Tower is so addicting, when i started playing this game i thought: well this seems fun. and after a while, i started getting beter highscores that i needed to break everytime i set one. i just couldn't stop xd. so yeah, i like playing this game and i would recommend to whoever is reading this. Taking a look at Sneaky Mammoth's 10 second platformer.
There publisher Sodesco and I had a disagreement in another of there early access games which they slapped me with a copyright strike so I'd thought I'd investigate the rest of there games.

I have to say I rather liked this game thus far. Honest review of the gameplay video below:

http://www.youtube.com/watch?v=vmmZGam7cY0


The basis for the game is pretty simple.
10 seconds to get to the end of each level, get the doorway before the time runs out.
Pretty simple, right?

Well, luckily there is a pause button so you can plan your steps because with some wonky jumping physics, level perils and some randomly generated levels you really have to plan it out.

Pixelated graphics are not too bad. The jumping seems to not be 100 percent responsive though that might be part of the fun.

Pretty simple concept for a game, nicely executed, something you can pick up for short doses.

I'd give it a 7/10 as it could use a few touches but will update as development progresses.

. Really cool game! Very fast-paced and addicting. When you mess up you just want to try over and over again untill you beat your highscore. Also a lot of different levels, which can keep it interesting for a long time. Definitely reccomend it if you like fast-paced platformers.



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