Title: One Giant Leap
Genre: Action, Adventure, Racing, Early Access
Sylvan Studios LLC
Sylvan Studios LLC
Release Date: 22 Aug, 2016
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Never though i would experience something like that. This game delivers on it's promise. Solid mechanics, solid graphics, runs well on my GTX 1070 with some supersampling enabled.
The moment that totally sold me on this game was when i picked up some kind of rave gun laying in some random place which replaced the rocket launcher for shooting asteroids. I had WAY too much fun flying over moon craters, constantly firing that rave gun popping out techno tunes in form of vibrant laserorbs while the whole scenery flashes in intense colors like some kind of rave party. Good job.
Beware of your body though, i couldn't help twitching when hitting the virtual ground too hard. My brain is still adapting to VR i guess.. Great new locomotion method - a good sense of vast open space, and enjoyable game mechanics.
No nausea, this game is a pleasure to play!. This is pretty awesome. The first time I've seen this type of movement with VR used. Almost fell over a couple of times. Amazing!. For just four bucks this is really great fun. Movement and controls are awesome, the graphics are cool, you really feel like you are on the moon (I can tell this, because I know, of course :-) )
The shooting is not yet perfect, though: When you move, the rockets drift away, because the dev forgot to add the vectors of your movement and the movement of the rockets themselves (as they are shot by a moving 'ship'), so it feels like they are drifted by strong wind. Maybe a laser gun woud be better to simply avoid this issue.
But anyway, once you are in this game, you really understand what VR is for. This on a flat screen would not make sense.
We played it with the whole family and the kids (6 and 8) still struggle with the controls but everyone enjoys hoovering arround. And of course I am hunting best times, which is quite challenging.
So compliments to the dev and a clear recommendation to buy. It is a lot of fun per dollar.
. This game was really fun. It was one of the first VR experiences were I freaked out a little bit when I lifted off the ground. It can be a little nauseating when you hit the ground but feel no physical impact, but that can't be avoided at this point in haptic technology. Definitely worth a download!
Updates 0.1.2 to 0.1.5:
Thanks for the initial feedback! It's really encouraging to see many people enjoying the game and the best part is receiving suggestions on what to improve. Here are the notable changes from these recent patches:
• added gate passing sound effect
• made flag placement locations more visually obvious
• added additional flag placement instruction to first course
• removed unnecessary settings launcher
• improved flag placement responsiveness
• improved takeoff and landing juiciness, including a slight vibration upon landing and additional audio components
• improved jet fire lighting
• added secret moon cheese. Update 0.2.0 - New Course!:
This update adds a more challenging figure-eight style course that forces the player to decide which way to go. Fly the infinity symbol but don't take infinitely long!. Update 0.3.1 - Boost Height Upgrades:
You can now unlock two upgrades to your maximum boost height, by completing Courses 3 and 4 within the time designated at the start of each course. Those up to the challenge will be rewarded with permanent upgrade powerups that allow their jets to take them much higher than before.. Update 0.3.2 - Hovering is Back!:
After receiving feedback, I've decided to have hovering still be a thing! This isn't undoing the improvements to the physics, but rather refining them to mimic the hovering aspect from before. Happy hovering.. Update 0.1.9:
This update includes a single quality improvement:
Dust particles no longer obscure vision all the time, but rather are emitted for a few seconds whenever landing.
Behind the scenes work has also updated the way missions are categorized, in preparation for more mission types.
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