Genre: Free to Play, Indie, RPG, Strategy
Release Date: 4 Aug, 2017
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This is "The resistance" board game in Videogame. Amazing strategy, and quick play. Straight forward and immediate.
IT lacks player base (therefore.... jump in!!!) but once in... be ready to fell tense for the whole time.
It's amazing and I'd play this continiously.. Deceptively complex game. Seems simple at first, but then you realize how much strategy and deception are involved. very fun. 10\/10. If you enjoy deduction, psychological reasoning and outsmarting your fellow gamer (friends),<\/i> THIS is the game you should dive into!
Do not expect the (at least) mildly provocative common sense, as you'll find out that varying personal agendas are what makes this game as fun as the awesome pixel art graphics and fitting atmospheric eargasm-inducing ambient music<\/b> would suggest.
The community may still be small, but the content size is growing and so will the interest.
Much more is to be expected from this outside-of-the-box game design concept.. Psychological warfare doled out in chunks you can fit into a lunch break.
MINDNIGHT is an absolutely incredible game, and it looks like it'll only get better with time. The developers are active and open to feedback and suggestions, the playerbase is currently small but will grow with time, and the community is wonderful.
The game is simple to get into. Unlike some of the more complex variations of games like Mafia, there are only two roles: Agents, who comprise the majority of players, and Hackers, who form the minority. Agents aren't aware of who their teammates are, but hackers are. Teams of variable size are proposed to go on missions, with Agents wanting to secure the mission node, and Hackers wanting to hack it. Hackers do not have to hack the node, however, they can choose to secure it just like an Agent. Also a welcomed departure from more Mafia-esque games is that there is no system where players are eliminated from the game. Everybody plays the entire round, no getting assassinated at the beginning of the game and having to sit back and watch the rest passively due to bad luck.
The various game elements combine to form a game centered around the mind, appropriately. Records of who went on what mission as well as who voted for what teams help provide a look at who you can trust and who you can't, but the best Hackers will seek to blend in with the Agents while sowing doubt. Pure logic won't take you all the way, you need to engage.
But enough rambling. The game is quite fairly priced, has an active and growing community, the potential for even more styles of gameplay coming in the future, and is devastatingly fun. Stop by the discord channel to say hi if you'd like to learn more, and I hope to see you soon in MINDNIGHT!. Mindnight is a game about deduction, strategic thinking, psychology, deception and the skill of lying and convincing others.
If you've ever played the party game Mafia (aka Werewolf, or its video game offshoot Town of Salem) or perhaps the card game The Resistance, you'll feel right at home.
This game presents the core mechanics of The Resistance in an interesting cyperpunk setting with slick pixel art and solid music. It also is very polished (unlike Town of Salem... >_> ), and the developers are working hard on bringing more content to the game, including a voice chat system. They also are very open to feedback and suggestions, and active in their community.
The biggest weakness of this game is that, of course, being an online game, it needs a lively online community. However, unfortunately for Mindnight, the community for this game is very small. You can't really just jump into the game and play, but have to coordinate with other players of the game on the Discord server in order to set up even 5 (let alone 8!) players.
Despite that big issue, I do recommend getting this game. Mindnight deserves a healthy community to play this game. It really does. And perhaps if more people are willing to give it a shot, we will be able to get a proper community playing this intriguing game.. A game where I have to lie to win. And I get to screw over random people on the internet and laugh at them when they fail. And my identity is hidden in public lobbies.
Sign me up!. This game is one of the best deceiving games there are, especially that it's free to play. Very nice graphics, amazing OST and there is no Pay 2 win elements at all. All you can buy with real money is cosmetics.. get it if you like to play mafia and werewolves. Good game
10 heckermens out of 10. The game consists in two types of teams: agents and hackers.
There are 5 nodes. As agents, you must secure 3 and as hackers, you must hack 3, in order to win.
Each round consists of a talking period, which is the main one, where you chat with other players in-game:
- as an agent, you try and convince other players to trust that you're an agent and try to weed out the hackers;
- as a hacker, you know who your other team-mates are, and try to trick agents into thinking that you're clean.
Each player, in turn, selects a certain amount of people to go on a mission at the end of each round.
As a hacker, you want to have hackers selected, so they can hack the node of that round (you can also bluff, so people think you're clean) and as an agent, you want to select only agents, so that there's no chance of nodes being hacked.
You must use your wits in order to weed out the hackers, as an agent, or fool the agents into thinking you or the other hackers are clean, so that you can hack the nodes.
It's very fun and I recommend it.
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